Err... hello I'm ermmm... waiting 
                            for the news! 
                            
                            While thousands of masters for all sorts of games 
                            are being reproduced, tested and sent around the world, 
                            so that even more people can sit safe and warm at 
                            home, in front of a PC and play loads of great titles, 
                            I have the task of playing my part in getting our 
                            current title ready for publishing. My part at the 
                            moment is to write the handbook, which is fine. I 
                            don't mind writing, but the frustrating part about 
                            it is that it takes so bloody long! And it's the boss's 
                            fault.
                            Very soon I expect to the hear the question from above 
                            - no not the Gods- how much longer do you need 
                            for the Handbook? The answer is not easy because:
                            Our current game The 
                            I Of The Dragon is so good, that 
                            while writing and checking functions and their description 
                            in the game I have to play. Weak as I am, and as addictive 
                            as this game is I check the functions, make my notes 
                            and continue playing and playing. Great! Flying around 
                            an excellent 3D landscape, in the form of a fire-breathing 
                            dragon, shooting the living daylights out of horrible 
                            flying, creeping, running monsters and saving the 
                            world. The point is that this game is so addictive 
                            and makes for so many hours of compulsive gaming that 
                            I just don't get around to writing very much. But 
                            the handbooks will be finished on time for the release 
                            date, which in Germany is the 10th of March this year 
                            and the English will follow shortly afterwards. The 
                            I Of The Dragon website in English 
                            is now online, so if you want a little taste of what 
                            is to come click on the link. 
                            Sometime the winter will get bored and go away!
                            That will, of course make way for spring when loads 
                            of people can all sit in front of a PC at an open 
                            window and play our new title. 
Earth Synergy: here is a little treat for all fans of the Earth series. As of next week, we release a totally free update to download for of Earth 2150: The Moon Project and Earth 2150: Lost Souls. This update, version2.0, was developed in cooperation with Playerliga.de and is completely rebalanced. There should be enough new gaming and multiplayer fun available to all fans of this series to keep them happy until we can bring you something new on Earth 2160. The update will allow you to play both games on the Earthnet Server irrespective of which title you have. Both titles are now compatible with each other, which means you Lost Souls can compete against the Moonies in the same game
It is once again Friday, which means for most of 
                            you a weekend of very serious gaming while I spend 
                            my time getting the new flat ready for me to move 
                            into and it might happen as long as I leave the PC 
                            off and don't start playing The 
                            I Of The Dragon
                            Have a good one.


