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Home • Press • The I of The Dragon - playable demo •
19.March 2004
The I of The Dragon - playable demo
In the Skin of a Dragon
Bizarre Fantasy-Spectacle for the PC ready for take off

In the action role-play game “The I of the Dragon” the player sees the world through the eyes of the Dragon. As a shimmering, flying colossus, armed with poison, ice, acid and fire, he soars and glides through the beautiful game world Nimoa with the task of liberating the lands of evil. But there is more: is this dragon the long awaited messiah, the savior of the people? And will he manage to bring peace at last, after many centuries, between dragons and humans?

The playable demo is available for download at :
http://www.i-dragon.com/demo_e.htm (English)
http://www.i-dragon.com/demo.htm (German)

The dragon as Savior
The world of Nimoa is as beautiful as the morning dew, but only at first glance. Under the surface of hills and fertile valleys lurks and slumbers an old and eternal evil. Then with a surprising suddenness it awakes again, monsters crawl and stalk out of their lairs and their sole objective is to completely decimate the human population. Only the son of the dragon god Ungh-Agor can save them. But he sleeps peacefully, still in his egg, unaware of his role in the world of Nimoa. Wise old men on flying carpets know of the saving powers this dragon has and pray for help. “The I of the Dragon begins”

A breath of power
The player takes the part of the freshly hatched dragon. Never before has any one come this close to the splendor of this magnificent creature of fables and legends: Barroth The Magician, a blue ice dragon breaths the deadly cold of the outer universe; The glistening black dragon Morrogh the Necromancer, with powers over death itself and a breath of searing acid. As red as fire and blood, Annoth the fire breather, burns and blast s his foes with the heat of a melting oven. Each lair destroyed and every monster deported from this world brings the dragon experience points and smoothes the way into the next level. In a game of thrilling aerial combat there are twelve huge areas to liberate from clever and violent beasts, towns to build, maintain and protect. All in all, ten missions to master with variable degrees of difficulty to fire the player on and keep up the tension.

Learning to Fly
Eating live prey as big as a family car, as you fly, is certainly an alternative and fun way to dine. But also peaceful hovering while taking in the impressive sun rises and sunsets over the beautiful landscapes will satisfy anybody’s sense for the aesthetic. Freely moving cameras give the player and hobby pilot the feeling of the limitlessness of the skies. A very well detailed and graphically superior tutorial, supported with a 128-page handbook, makes the start for every beginner a real pleasure. As an extra there is the Hollywood ripe sound track included on an additional CD.

Features:

  • Free camera control
  • Three dragons with specific abilities
  • Twelve unique territories with difering landscapes; each area is bigger than 10 square kilometers.
  • More than 60 spells with special effects for each dragon
  • Direct3D-based Engine supports T&L Hardware und Multi-Textures
  • Realtime Terra-Forming (complete mountain ranges disappear and reappear in another location
  • Static and Realtime lighting for the correct light for every time of day.
  • Real time detailing algorithms make it possible to show huge landscapes full of thousands of objects on a low-end PC without any noticeable loss of picture quality.
  • Time control option for a fascinating slow motion effect.
  • Dual language, English or German
  • Highly detailed tutorial explains to all beginners the first and most important steps.
Developer: Primal Software Inc Publisher: Zuxxez Entertainment AG
Genre: Action- role-play Format: PC CD-ROM
Release: March 2004    
System requirements: Pentium II, Windows 98/ME/2000/XP, 128 MB RAM, 32 MB 3D Graphics card







 

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